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Devlog
Submission to MindJam Autumn 2023 GamesJam
Submission to MindJam Summer 2025 GamesJam ☀️
Lunar Lacuna
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Devlog
Update 6.3
September 16, 2025
by
MindJamCullen
Updated to version 6.3/ Added intro cutscene to World 1, including new animation and music WebGL is a bit buggy for cutscenes, so the audio may desync slightly; currently diagnosing for a fix. Cutscen...
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Update 6.2
September 02, 2025
by
MindJamCullen
Minor update to fix the web player not launching correctly...
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Update 6.1
August 19, 2025
by
MindJamCullen
New feature: Added level display on HUD Some bug fixes from 6.0; 1-5 1-way platforms 1-10 checkpoints 2-3 reduce enemy count 2-4 potion before rhino 2-4 big life at end 3-7 lower pit 3-9 no white at t...
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Update 6
August 06, 2025
by
MindJamCullen
New in demo 6: World 5 is now complete! Explore the swamp, featuring a gorgeous new tilest, interesting new enemy and level types, as well as the most advanced boss we've made so far. Auditory explosi...
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Update 5.1
August 28, 2024
by
MindJamCullen
Small update featuring bug fixes and QoL improvements. Additions: Added level transitions Added player animations for starting and ending levels Fixes: Some level progression fixes Player animation fl...
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Update 5
July 10, 2024
by
MindJamCullen
New in demo 5: World 4 is now complete! Enter the caverns and discover new enemies and challenges! Face some of the most difficult levels in the game, multiple boss encounters and new enemy types. We'...
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Update 4
July 10, 2024
by
MindJamCullen
New in demo 4: World 3 is now complete! Explore the new industrial world and defeat all new enemies, including ones I've drawn myself, and the most complex boss AI we've made to date. Plus, you can no...
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